Krystian Karczewski

Karo Harvest

  • Made with Unity3D (C#)
  • Development for Meta Quest 3
  • Various VR-interactable elements

W.A.S.H.

  • Made with Unity3D (C#)
  • Smooth underwater movement
  • Radar mechanic

Together Forever

  • Made with GameMaker (GML)
  • Made for 50-hour Game Jam
  • Movement-mimicking AI

Curse of The Jungle

  • Made with GameMaker (GML)
  • Vine jumping mechanic
  • Platformer movement